Children of the nile game free download


















Browse games Game Portals. Immortal Cities: Children of the Nile. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game.

Game review Downloads Screenshots Fire In Cairo Typically, a game begins by setting out farms along the riverbank. Walk Like An Egyptian Not that the mechanics are faultless. Children of the Nile Complete is a brilliantly shining gem of a city-building game, in both scope and attention to detail.

Explore and establish trade with foreign nations and you will have the motivation to build commemorative wonders that will proclaim the strength and power of your dynasty throughout history. As your prestige rises so too will your ability to attract more people to take part in your ambitious endeavors and build cities that are truly awe-inspiring. Children of the Nile desperately needs more information screens on various aspects of the city's economy and civic life.

Tracking the mood of your citizens as a whole is impossible because the focus of the game is on tracking individuals. One of the biggest examples of this is the way that the game treats religion.

The ancient Egyptians were a very religious people who worshiped a lot of different gods. Approximately 20 of them are represented by shrines, temples and cult temples in the games and one of the big things your citizens need to do during the day is satisfy their religious impulses. The Egyptian year is punctuated by festivals, holidays and rituals dedicated to specific gods and if your citizens can't fulfill them, they start getting upset.

Unfortunately the game simply doesn't give you the tools to track religious issues on a city-wide scale. If you click on the interface screen that tells you that there are "Moderate religious complaints citywide", icons appear above the houses that are unhappy. Unfortunately those icons don't tell you exactly what the problem is, or exactly how angry the house is, you'll have to click on the individual house for that.

Have they missed one small ritual or were they unable to participate in a major holiday service for the city's patron god? More importantly, you can't amalgamate that information to help create the proper religious institutions that would help alleviate large numbers of citizen's problems all at once. Removing buildings influence on the surrounding environment also means that your cities aren't the beautiful well-organized things they usually are in these city-building games.

While the game includes roads, landscaping and beautification tools, these things are free of charge and have absolutely no impact on your citizens. Your Egyptians don't use roads to reach their destinations, nor do gardens or plazas make citizens feel any better. As a result, players tend to focus on things that actually impact the game, rather than useless aesthetic improvements. While the roads can be used to plan out building locations, what's the point?

Buildings can get plopped down anywhere, making cities look like a random mish-mash rather than the structured societies they're supposed to be. Because travel time is a factor as well, buildings tend to get clustered together, leaving much of the land on the map open because it's useless.

The lack of building impact removes one of the most fun aspects of urban planning, land use management, the need to make the most out of every square foot. The game's interface is also really poorly constructed. Rather than offer a number of different informational screens attached to buttons as in most city building games, a lot of vital information such as the contents of houses come up as meta-text pop-ups when you move the cursor over it. Without any indication that these informational pop-ups exist or how to get them, it's very easy for players to become mystified at exactly what problems they're supposed to be fixing.

Even when you do know they're there, though, the interface is so crowded that getting the pop-ups can become an annoying game of "hunt the pixel". Explore and establish trade with foreign nations and you will have the motivation to build commemorative wonders that will proclaim the strength and power of your dynasty throughout history.

As your prestige rises so too will your ability to attract more people to take part in your ambitious endeavors and build cities that are truly awe-inspiring.



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